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Services

Unreal Engine Specialists

Right now we’re set up to help developers deliver their Unreal games on time and on budget. If you need optimisation, rendering specialists, UI, audio, AI, blueprints or anything Unreal, we’ve got you covered – We’ve pretty much done it all in our long service to the games industry!

Co-Dev

We integrate with your internal team either as an extension to them or on specific content you want us to take more control of. 

You tell us what you need and we’ll help you solve that need, creating a custom team for you which will be entirely yours, they’ll live, breathe and talk like they are your internal people. 

The Performance Guys Logo in black

The Performance Guys

Performance issues affect every single game title, but they shouldn’t dictate your launch day. To solve these bottlenecks long before they become project-critical, we have launched The Performance Guys – the world’s only team of bespoke Performance Engineers and Technical Artists 100% dedicated to engine optimisation.

This elite division integrates directly into your production pipeline across Unreal, Unity, and proprietary tech. From shaving gigabytes off memory footprints to eliminating runtime hitching, we focus on what actually matters for shipping smooth, stable games under real production pressure.

Full Spectrum Interactive

An independent game development studio specialising in original IP, co-development, and work-for-hire production across PC, console, mobile, and
emerging platforms.

We’ve spent years learning what works and what doesn’t, and we keep our production smart, flexible, and focused.

We unlock the value of existing IP with co- development partners, and develop IP from scratch, with the belief that the best games emerge from small, expert teams with sharp instincts. We like games with weird hooks, heart, soul, and a little bit of mischief. The kind of mischief players tell their friends about, turning simple moments into memorable stories.

How We Work With You

We work on a Time & Materials basis and we’re very flexible about how we work with you. We have experience using scrum, agile, waterfall and various other ways to project manage games. Right now, we use Slack & Google Meets for daily updates with our partners including a daily call at 10am to ensure the priorities are set correctly, work is visible to all and communication is high. We pride ourselves on being able to hit schedules on time and achieving above the expectations set by our partners. 

We can scale your team fast and we don’t rely on outsourced recruitment to mobilise the best talent.

If you work with us, you won’t want to stop

We’re also friendly and easy to work with, integrating our team with yours requires some setup time and thinking about but once we’re off, it’s generally easy to see why others work with us and continue to do so.

We expect many long-term partners to form out of this endeavour and are looking forward to making those unreal connections (see what we did there?!)

Our Core Team

Andy Norman

Andy Norman

COO – CodeDev Group, Ex CEO – The Multiplayer Group, Keywords Studios
Myke Parrott

Myke

CEO – CEO and Founder, Gamelogic
Rik Alexander

Rik

Chair – Ex The Multiplayer Group CEO & Founder, Chair Rev Rooms